Actor
Change HP

Function
Changes the HP of the actor.
Settings
- Actor
- Select the target actor. Select [Fixed] when wanting to select a specific actor and specify the actor (all members will be selected when selecting [Entire party]). Select [Variable] when wanting to select an actor using an ID number, and specify the value to reference.
- Operation
- Specify whether to increase or decrease the HP.
- Operand
- Specify the amount by which to raise or lower the HP. Select [Constant] to set this to a fixed value, and enter a value (1 to 9999). Choose [Variable] to set the amount using a variable, and specify the variable to reference.
- Allow Knockout
- When enabled, the actor will be knocked out when their HP falls below 0. When disabled, when the HP falls below 0, the HP will be set to 1.
Change MP

Function
Changes the MP of the actor.
Settings
- Actor
- Select the target actor. Select [Fixed] when wanting to select a specific actor and specify the actor (all members will be selected when selecting [Entire party]). Select [Variable] when wanting to select an actor using an ID number, and specify the value to reference.
- Operation
- Specify whether to increase or decrease the MP.
- Operand
- Specify the amount by which to raise or lower the MP. Select [Constant] to set this to a fixed value, and enter a value (1 to 9999). Choose [Variable] to set the amount using a variable, and specify the variable to reference.
Change TP

Function
Changes the TP of the actor.
Settings
- Actor
- Select the target actor. Select [Fixed] when wanting to select a specific actor and specify the actor (all members will be selected when selecting [Entire party]). Select [Variable] when wanting to select an actor using an ID number, and specify the value to reference.
- Operation
- Specify whether to increase or decrease the TP.
- Operand
- Specify the amount by which to raise or lower the TP. Select [Constant] to set this to a fixed value, and enter a value (1 to 100). Choose [Variable] to set the amount using a variable, and specify the variable to reference.
Change State

Function
Changes the state of the actor.
Settings
- Actor
- Select the target actor. Select [Fixed] when wanting to select a specific actor and specify the actor (all members will be selected when selecting [Entire party]). Select [Variable] when wanting to select an actor using an ID number, and specify the value to reference.
- Operation
- Specify the content (Add/Remove) of the operation.
- State
- Specify the state that will be added or removed.
Recover All

Function
Fully recovers the HP and MP of the actor, and removes all states.
Settings
- Actor
- Select the target actor. Select [Fixed] when wanting to select a specific actor and specify the actor (all members will be selected when selecting [Entire party]). Select [Variable] when wanting to select an actor using an ID number, and specify the value to reference.
Change EXP

Function
Changes the EXP of the actor.
Settings
- Actor
- Select the target actor. Select [Fixed] when wanting to select a specific actor and specify the actor (all members will be selected when selecting [Entire party]). Select [Variable] when wanting to select an actor using an ID number, and specify the value to reference.
- Operation
- Specify whether to increase or decrease the EXP.
- Operand
- Specify the amount by which to raise or lower the EXP. Select [Constant] to set this to a fixed value, and enter a value (1 to 99999999). Choose [Variable] to set the amount using a variable, and specify the variable to reference.
- Show Level Up
- When enabled, a message will be displayed on the Play Screen indicating if an actor leveled up after their EXP increased.
Change Level

Function
Changes the level of the actor.
Settings
- Actor
- Select the target actor. Select [Fixed] when wanting to select a specific actor and specify the actor (all members will be selected when selecting [Entire party]). Select [Variable] when wanting to select an actor using an ID number, and specify the value to reference.
- Operation
- Specify whether to increase or decrease the level.
- Operand
- Specify the amount by which to raise or lower the level. Select [Constant] to set this to a fixed value, and enter a value (1 to 98). Choose [Variable] to set the amount using a variable, and specify the variable to reference.
- Show Level Up
- When enabled, a message will be displayed on the Play Screen indicating if an actor leveled up after their level increased.
Change Parameter

Function
Changes the actor's parameters.
Settings
- Actor
- Select the target actor. Select [Fixed] when wanting to select a specific actor and specify the actor (all members will be selected when selecting [Entire party]). Select [Variable] when wanting to select an actor using an ID number, and specify the value to reference.
- Parameter
- Specify the type of parameter to increase or decrease.
- Operation
- Specify whether to increase or decrease the parameter.
- Operand
- Specify the amount by which to raise or lower the parameter. Select [Constant] to set this to a fixed value, and enter a value (1 to 9999). Choose [Variable] to set the amount using a variable, and specify the variable to reference.
Change Skill

Function
Controls the skills that actors can use.
Settings
- Actor
- Select the target actor. When selecting a specific actor, select [Fixed] and specify the actor. Select [Variable] when wanting to select an actor using an ID number, and specify the value to reference.
- Operation
- Select [Learn] to make a skill useable, and select [Forget] to make it unusable.
- Skill
- Specify the skill that will be added or removed.
Change Equipment

Function
Changes the equipment of the actor.
Settings
- Actor
- Select the target actor.
- Equipment Type
- Specify the type of equipment to change.
- Equipment Item
- Specify the new equipment to equip. A party must possess the specified equipment.
Remarks
- Equipment will not be changed in the party does not possess the specified equipment item. To forcibly equip an item, you must first give the equipment armor to the party using the [Change Weapons] and [Change Armors] event commands.
Change Name

Function
Changes the name of the actor.
Settings
- Actor
- Select the target actor.
- Name
- Specify the name after changing it.
Change Class

Function
Changes the class of the actor.
Settings
- Actor
- Select the target actor.
- Class
- Specify the class to be changed to.
Remarks
- The actor’s level is set to 1 when class has been changed. You can adjust the actor’s status after changing classes by changing [Change Level] and [Change EXP].
- Equipment and armor that cannot be equipped will automatically be unequipped.
Change Nickname

Function
Changes the nickname of the actor.
Settings
- Actor
- Select the target actor.
- Nickname
- Specify the nickname after changing it.
Change Profile

Function
Changes the profile of the actor.
Settings
- Actor
- Select the target actor.
- Profile
- Specify the profile after changing it.